FKOKO
SOFTWAREapplications · systems · web
DESIGNinterfaces · visual systems · interaction
AIautomation · language models · agents
HARDWAREcircuits · assembly · signal
CYCLINGperformance · hardware · optimization
EXPERIMENTSprototypes · failed attempts · findings
PROJECTSthings that shipped · things that didn’t
IDEASnotes · sketches · half-formed thoughts
CODE / DESIGN / MACHINES / BIKES / IDEAS
I make things because I want to know how they work.
SCROLL
01 / SELECTED WORK
THINGS I'VE BUILT.
01
2025
Next.jsSupabaseAI
01
PC CONFIGURATOR
AI-powered PC configuration platform.
VIEW CASE STUDY02
2025
AIPythonSystems
02
OMNIROUTE
Routing, automation and orchestration project.
VIEW CASE STUDY03
2024
AIAutomationStrategy
03
AI NAVIGATORS
Exploring practical AI adoption and automation for small businesses.
VIEW CASE STUDY02 / HOW I THINK
TAKE IT APART.
UNDERSTAND IT.
REBUILD IT.
MAKE IT BETTER.
03 / OUTSIDE THE SCREEN
I SPEND A QUESTIONABLE AMOUNT OF TIME OPTIMIZING THINGS.

PERFORMANCEHARDWARETRAININGOPTIMIZATION
The same instinct that pulls a piece of software apart pulls a bike apart too — tuning suspension, weighing components, chasing marginal gains that only matter to the person chasing them.
04 / ABOUT
NOT FINISHED.
JUST GETTING STARTED.
I'm currently finishing school in Poland while developing software, experimenting with AI and building my design and engineering skills.
The goal isn't to know everything. It's to become very good at figuring things out.
2007
2026
2027 →