FKOKO

SOFTWAREapplications · systems · web
DESIGNinterfaces · visual systems · interaction
AIautomation · language models · agents
HARDWAREcircuits · assembly · signal
CYCLINGperformance · hardware · optimization
EXPERIMENTSprototypes · failed attempts · findings
PROJECTSthings that shipped · things that didn’t
IDEASnotes · sketches · half-formed thoughts

CODE / DESIGN / MACHINES / BIKES / IDEAS

I make things because I want to know how they work.

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01 / SELECTED WORK

THINGS I'VE BUILT.

01
2025
Next.jsSupabaseAI
01

PC CONFIGURATOR

AI-powered PC configuration platform.

VIEW CASE STUDY
02
2025
AIPythonSystems
02

OMNIROUTE

Routing, automation and orchestration project.

VIEW CASE STUDY
03
2024
AIAutomationStrategy
03

AI NAVIGATORS

Exploring practical AI adoption and automation for small businesses.

VIEW CASE STUDY

02 / HOW I THINK

TAKE IT APART.

UNDERSTAND IT.

REBUILD IT.

MAKE IT BETTER.

03 / OUTSIDE THE SCREEN

I SPEND A QUESTIONABLE AMOUNT OF TIME OPTIMIZING THINGS.

A high-end cross-country mountain bike leaning against a concrete wall in a dim workshop
PERFORMANCEHARDWARETRAININGOPTIMIZATION

The same instinct that pulls a piece of software apart pulls a bike apart too — tuning suspension, weighing components, chasing marginal gains that only matter to the person chasing them.

04 / ABOUT

NOT FINISHED.
JUST GETTING STARTED.

I'm currently finishing school in Poland while developing software, experimenting with AI and building my design and engineering skills.

The goal isn't to know everything. It's to become very good at figuring things out.

2007
2026
2027 →

HAVE SOMETHING
WORTH BUILDING?

LET'S TALK